Events


Auto-CAD Techie
Auto-cad techie is an event to design 2D&3D drawings within a short period of time using AUTO CAD software.
DETAILS OF THE EVENT:
Students are facilitated with AUTOCAD 2004 version. This is an Individual event in which only one can participate.
RULES AND REGULATIONS
The event consists of 3 stages
Level 1: An Offline exam on AUTOCAD for 30 marks.
Level 2: Two 2D figures in a time period of 20 minutes.
Level 3: Two 3D figures in a time period of 30 minutes.
Students who have failed in level 1 are eliminated.

Student co-ordinatorsCASH PRIZEStaff Co-ordinators
P.V.Raviteja-9052981243I Prize:-1500/-Sri Ch.Devaraj
K.Mahesh Babu-8328509074   II Prize:-1000/-Sri D.Sameer Kumar

IQBUZZ
Humans by nature try to know all things happening around them. Do you go an extra mile than others in knowing different things? Does your friends call you a walking Wikipedia? Then the time has come. Boost up your knowledge we provide you a platform to showcase your knowledge in various streams (Maths, Science, Politics, Sports, Movies etc.). Quiz is awaiting you. Come, participate and explore your knowledge in MechMantra 2k17.
RULES AND REGULATIONS:
Open to all branches.
Team size is restricted to maximum of three per team.
A team may comprise of participants from different colleges.
There will be qualifying round where in the best teams will be selected to main round.
There will be specific rounds.
The quiz masters decision will be the final on any issue with regard to the quiz.
Cheating and unfair means will imply instant disqualification.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
Y.L.Tripura Sundari-8465079418   I Prize: 1000 /-Dr C.Srinivas
D.Indraja-8297514345II Prize:500/-Ms. Sneha H Dhoria

Enginex
Problem statement
Screw an I.C.Engine in minimum time
ABOUT THE EVENT
Engineers are Humans.Humans are creative artists .You see the connection! Awareness in Technical aspects of an Engine. Working of an I.C.Engine.Assembling and Disassembling of I.C.Engine Knowledge sharing. Understanding future trends and challenges.
Rules:
There will be written test before the event.
A team of 2 or 3 members is allowed.
Coordinators reserve the right to disqualify the team in case of misbehavior.
Bring your registration and ID Proofs.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
L.Sunil kumar-7799208048   I Prize: 2000 /-Dr.K.Bala Prasad
Pavan kumar-9705690701 II Prize:1000/-Sri M.Hasheer Sk

PAPER PRESENTATION
Engineering is not a part but it is a path to be followed. Present your ideas to lay the new path. Engineering is not only study of 45 subjects but it is moral studies of intellectual life. "To the optimist, the glass is half full. To the pessimist the glass is half empty. But to the engineer, the glass is twice as big as it needs to be." The papers should reflect your hard work in the form of experimentation, or extensive study or review of already existing, stimulating topics. Priority should be given to original and practical ideas, presentations and depth of knowledge.
General rules of the format:
The paper should be either in the form of word document or pdf. send mail to [email protected] on or before 12th February 2017.
The word limit of the abstract is 200 words and that of full paper is 6000 words.
Paper should be in IEEE format.
The paper should have an abstract and its first title should necessarily be introduction.
The last two titles of the paper should be conclusion and references.
Kindly provide your names, email id, and contact numbers in the paper that you submit.
The co-ordinators should reserve the right of rejecting any paper following deviation of the paper from the given format.
Participants can use Microsoft office power point at the time of presentation.
Your work should be original and in the specified format.
The competition is open to all the students(UG&PG(Masters)).
Topics
ADVANCED OPTIMIZATION TECHNIQUES IN MECHANICAL ENGINEERING
ADVANCED BRAKING, TRANSMISSION, COOLING SYSTEMS IN AUTOMOBILES
COMPOSITES AND SMART MATERIALS
GREEN ENERGY TECHNOLOGIES
NANO TECHNOLOGY
ADVANCED MACHINING TECHNIQUES
CRYOGENICS & GREEN TECHNOLOGIES IN R & AC
ADVANCES IN DESIGNING OF MACHINE ELEMENTS
ADVANCES LUBRICANTS AND COOLANTS IN MACHINING
ANCIENT SCIENCES AND TECHNOLOGIES APPLIED TO MECHANICAL ENGINEERING
Event formation:
Submission of abstract and full paper.
Bases on the paper�s evaluation, the best papers will be selected for presentation.
The paper submitted will have to be presented during the event.
Two hard copies and one soft copy of the same are to be submitted before the presentation.
The teams will get 10 minutes to present their paper.
It may be followed by a question and answer session for about 2 mins.
Violation of any rule can result in rejection of paper.
Team Formation:
Team can have maximum of 3 participants.
No participants can be a part of more than one team.
JUDGING PARAMETERS:
Originality
Simplicity
Objectives
Review of literature
Methodology
Finding and Analysis
Conclusions
The decision of the judges shall be final and binding

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
M.Yeswanth-9493501046   I Prize: 2000 /-Dr G.Srinivasa Rao
M.Bhavya-7569254414 II Prize:1000/-
III Prize:500/-
Ms M.Vijaya

WATER ROCKET
A water rocket is a type of model rocket using water as its reaction mass. Such a rocket is typically made from a used plastic soft drink bottle. The water is forced out by a pressurized gas, typically compressed air. Like all rocket engines, it operates on the principle of Newton's third law of motion.
PROBLEM STATEMENT:
The participants are needed to design, build and test a water rocket.
DETAILS:
Each design team must consist of minimum Two (2) or maximum Five(5) students.
At the competition, each entry must pass a visual inspection and height requirement in order to be eligible to compete.
The rocket will be launched at an angle of approximately a 90 degree using 360 ml (milliliters) of water and 60 +/- 0.5 psi of air pressure. The "hang time" of the rocket will be measured using a stopwatch. Launch angle will be kept the same for all rockets launched at the competition. The measurement is taken thrice.
The "hang time" is defined as the time from the point when the rocket leaves the launch pad until the time it reaches the ground or strikes an object.
Maximum height is also taken into account for final grading purpose. It is calculated by considering the measured the horizontal range (Displacement).
The primary score for hang time will be calculated by formula:
Average hang time (sec)     X 100



Maximum hangs time.


RULES:
Contsruction of Rocket
The pressure vessel must be clear plastic, Maximum 2-liter size bottle (i.e., no colored/tinted bottles allowed for the pressure vessel).
Water and air pressure will be the sole source of propellant. At competition, the water volume (360ml) will be measured and placed in the rocket fuel chamber.
On the bottom of the rocket, 7.5 cm from the throat of the exit plane must be clear of any coverage (paint, markings, drawings, etc.).
The maximum allowed total height of the rocket is 76.0 cm..
The maximum fin-width distance from the bottle is l.
The maximum fin-width distance from the centre of bottle axis is 17.5cm(centimeters).
Use of parachutes are not allowed.

JUDGING CRITERIA:
Primary score for the hang time is taken into an equivalent of 75 points.
The aesthetic appearance and the fitness to the specifications carries 5 points.
Max height reached by rocket will be given 20 points.
The final judgement will be given based upon the highest no of points.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
P.Hema Aditya-8885121007    I Prize: 1500 /- Dr. G Chaitanya
B.Venkatesh Babu-8179812817 II Prize:1000/-Sri G.Kishore Chowdary

ROBO SOCCER
A Revolution is about to happen in the sports industry. Robots made by people are ready to prove their worth in the peoples sport-FOOTBALL. But these machines are only as good as the person controlling them. Design a manual robot that can be an all-rounder in the football field. A bot that can score goals as well as defend his own goal line will emerge as the new champion.
PROBLEM STATEMENT:
To design a manual robot that can push balls into opponent goal-post. Being a good goal keeper an all-rounder football player.
ROUND-1:
GOAL THE BALLS:
A Specified arena is given for the contestants. The task is to take different coloured balls positioned at different places and put in the centre space of arena. Points are awarded according to number of balls and colour of balls which are placed inside the centre within the given arena will displayed on the spot.
ROUND-2:
SOCCER MATCH:Within the given name the bots play the soccer match and which one scores the more goals will win the match. The arena is displayed below.
ROBOT SPECIFICATIONS:
The robot should fit in a box of dimensions 30cm x 30cm x 25cm.
The potential difference between any two points on the bot should not be more than 12V.
The bot can be wired or wireless. The wireless bot shouldn�t be connected with any other device (example mobile phones)except a unique controller.
RULES:
Each team can have a maximum of 5 participants and minimum of 3.
A Team may consist of students from different colleges.
One person cannot be part of two teams.
Only one person from the team can control the bot at one point of time.
Readymade chassis and legokits are strictly prohibited. But you can make use of readymade gear assemblies and readymade wireless modules if required.
No damage should be made by a bot to the arena or to other team�s bots during the match at any matter.
The organisers reserve the right to change the rules as they deem fit.
When a team is called for match, they must report within five minutes.
If any problem arises the participant is allowed to touch once in each round. A time of 5 minutes will be given to the repair.
The robots shall be inspected before the event. Failing the inspection shall lead to disqualification.
Pneumatic/Hydraulic/Cutter/projectile/Entanglement etc mechanisms are NOT allowed.
Judges decision will be final.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
M.Sudheer Kumar-8333031147    I Prize: 2000 /- Dr B.Ram Gopal Reddy
M.S.Dheeraj-8464859566 II Prize:1500/-Ms K.Lakshmi Chaitanya

ROBO STREAK
PROBLEM STATEMENT:
To build a basic robot which is wired or wireless and can go as fast as possible. The robot is to swift as fast as it can moves in desired path.
Qualifying Round:
TIMER ROUND
Every participant has to make the bot to travel along the provided path.
It is a single lap race where the racers have to show off their racing skills in order to complete the race first.
Only speed matters in this round, touches with the boundaries will be considered as foul and 5 secs is added to total time for each foul.
The bot with best time will be advanced to next round.
FINAL Round:
BLIND RACE
A leadership and team bonding race where blind folded participant have to �run� the bot directed by his team-mates.
Bot and driver should be guided properly by their team-mates so that they are not allowed to hit/touch the race track/boundaries, if any, negative marks will be awarded.
Speed and control are necessary to stand out as a winner.
Team with more points is declared as champion.
Specifications:
Maximum bot size of 30cm x 30cm x 30cm including the battery.
Maximum weight is 10kg including battery.
No external power supply is provided at premises.
The voltage across any terminal should be a maximum of 12V(DC).
The judge�s decision will be final and abiding.
The organisers are not responsible for any sort of damage to the bolt.
The maximum number of members allowed per team is 5 and minimum of 3.
Every participant must carry a valid ID-card of their college.
Readymade chassis and Lego Kits are strictly prohibited. Anyways you can make use of readymade gear assemblies and wheels.
The bot should comply with all the rules given above,failing which can cause to disqualification.
Lifting the bot with wire is considered as foul(+15sec).
Queries of any sort are to be clarified before coming for event.
Only 2 players can be near the operation of the robot. The second player is only to hold the wire from damaging the arena or to prevent the wire from getting struck to their robot.
The wire should be slack at any point of the game.
If any problem arises the participant is allowed to touch the robot only once in each round. A time of 5 minutes will be given for repair. He will be disqualified if he doesn�t place his robot after 5 minutes.
A team can give a maximum of 1 attempt.
Points will be given based on the time taken to clear the arena.
The above mentioned rules might be changed at any time. So kindly get updated with our website.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
Vamsi G.S-9618130910 II Prize:1500/-Ms D.Swapna
T. Uma Sai Kumar-9866321634    I Prize: 2000 /-    Sri C.Tara Shasanka

DEATH RACE
The Death Race is a race in custom track to test their speed, endurance and off road capabilities.
TASK:
Teams must build a manually controlled machine which can traverse an area having various obstacles.
The bot can be wired or wireless. In case the participants use wire less mechanism, they must use dual frequency remote.
ROBOT SPECIFCATIONS:
The dimensions of the bot should be less than 30cmx 30cmx25cm at the start of the event failing which the team will be disqualified from the competition.
The bot should be controlled manually.
Participants are not supposed to use any readymade lego components. Violating this clause will lead to immediate disqualification of the team.
When using electric power supply, the potential difference between any two points must not exceed 15Vat any point of time during the game.
Note: A tolerance of 5% is allowed in the mentioned parameters, taking into consideration the error of measuring instruments that we use here and those used by participants in making the robot.
QUALIFYING ROUND:
In this round the participant�s robot has to cross different terrains. Once the robots crosses the terrains, it is clear that the robot is eligible for final round.
FINAL ROUND: PUSH OVER:
GAME RULES:
Only one robot per team is allowed.
Only one team member is allowed to handle the bot after the start.
At the start of the task, the bot will be placed at the starting point.
Run will only start when the organiser gives the signal.
The starting procedure of the robot should be simple and should not involve giving or any manual force or impulse in any direction.
In the first round, the teams are allowed to take a maximum of 2 restarts and the robot has to start from the straight line.
In the second round, the teams are allowed to take a maximum of 3 restarts and the robot will start from the previous check point.
GENERAL RULES:
Each team can have a maximum of 5 participants and minimum of 3.
A team may consist of students from different colleges. Readymade chassis, lego kits are strictly prohibited. But you can make use of readymade gear assemblies and readymade wireless modules if required.
Pneumatic/Hydraulic/Cutter/projectile/Entanglement etc mechanisms are NOT allowed.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
Kishore-9515418256    I Prize: 2000 /- Sri N.Govind
K.poojith-9959300868 II Prize:1500/-Sri .V.Tara chand

SPOT EVENTS:

MOUSE TRAP RACER
Have you ever witnessed frolic and boisterous event which demands least from your pocket but returns the best among all? Well, MechMantra-2K17 presents to give a mouse trap racing event where in the car is powered by a mouse trap's spring and the only energy conversion involved is from potential to kinetic energy, innovators can be masters here. So, are you daring enough to innovate, compete and win?
PROBLEM STATEMENT:
Design , built and test a vehicle using energy of one or two snap mouse traps that can complete for different challenges of the competition.
DETAILS:
ROUND 1:[Speed Test]-
The vehicle has to cover maximum distance in a time span of 10 seconds. Each will have to try 3 times, the best two trails will be considered for judgment.
ROUND-2:[Accuracy Test]-
In this round the aim is to stop the mouse trap car closet to a specified target. The target will be 5 meters from the start line, in center of two meter wide track.
ROUND 3:[Reverse Technique & Power Test]-
In this round the vehicle's ability to brake, reverse and it's accuracy will be tested. Vehicle has to run forward for three meter, reverse direction automatically, and stop at the four meter from start line.
SPECIFICATIONS:
Mouse trap base must be less than 10 cmX20 cm.
Entire vehicle must fit with in a 0.75 mX0.75 m BOX.
Teams must bring there vehicle, in a tolls required to calibrate it.
Event managers will provide the track, the official score sheet, and tape measures / stop watches etc. required to test the vehicle.
RULES AND REGULATIONS:
Maximum of 3 members per team .
Maximum 2 mouse traps are allowed.
The axle of mouse trap shouldn't rotate more than 180 degree.
No other energy source may be added [e.g. co2 cartridge, battery, etc.
In every round, each mouse tarp car will be allowed 2 trails. The best will be recorded in a single run.
The vehicle must remain in it's "lane", i.e., 3 m wide path. Any deviation outside the path will result in disqualification. (for Round 1 & 3 only). For round 2,the width limit is 1 meter.
Distance between measures from the tape at the straight line at the time of release.
The vehicle must start & steer itself. Measurements of distance will not measure the total distance travelled, only the displacement distance.
Surface will be little rough (wooden etc.,).
All parts of the vehicle must move as whole. No anchors, tie downs, lunching ramps are allowed.
Decisions take by judges will be final.

JUDGING CRITERIA :
ROUND 1:
Best of top 2 trails will be considered.
30% of teams will be shortlisted for second round.
ROUND 2:
The winning car will be the one that stops closest to the specified target . Points would be awarded accordingly.
ROUND 3:
Accuracy and time, both will be taken into account with a weight age of 60% and 40% respectively, for final judgment.
Formula for final score = 100-{(D*0.6) + (T*0.4)}, where D=total distance error in centimeters and T= Total time span in seconds.
The stand still (final) position of vehicle will be considered. Braking technique plays a role here.

For Reference:
making
working(forward & backward motions are compulsory)

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
raviteja-9989567968    I Prize: 1500 /- Dr.S.Radhika
zishaan-9493960686 II Prize:1000/- Sri.D.Kondala Rao

NAVEEKARAN
Engineering is not only learning about things which have been invented, how they are working and developing new techniques to improve their efficiency. Inventions are done because of the difficulties of situations and they are possible only by working hard and believing in oneself. Every invention at beginning is merely an idea which had been developed step by step. So we are providing you NAVEEKARAN as a platform for your valuable and innovative ideas.
TEAM:
A team with maximum two participants are allowed.
RULES:
Presentation and description of the idea is compulsory.
No time limit.
Ideas can be related to mechanical engineering.
Abstract of the idea should be send to [email protected] on or before 17/02/2017 for participating in the event.

Student Co-ordinatorsCash PrizeStaff Co-Ordinators
Vijay Kumar-9491978853    I Prize: 1500 /- Dr N.V.V.S Sudheer
U. Arun kumar-944027420 II Prize:1000/- Sri K. Hari Prasad